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HUGO BORG
LEVEL DESIGNER
ABOUT ME
I am a level designer with a passion for problem-solving and game design.
I specialize in creating engaging and challenging levels that keep players hooked. I have experience working with various game engines, including Unity and Unreal Engine. My goal is to create unique and immersive experiences for gamers.
MY SKILLS
Unreal Engine, Unity, Maya, Photoshop, Blender, Perforce, Miro, Confluence.
EDUCATION
BA in Graphic Design and Development from Ljud och Bild skolan (LBS)
Advanced higher vocational education diploma in Level Design from The Game Assembly (TGA)
CONTACT
CV

Contact
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